SlimeMasters-V0.5.4-2 (mid-update)
Slime Masters » Devlog
Bug: There is an issue in the damage display where, when struck with melee weapons, numbers still indicate the previous damage. It will go back to normal soon, and it doesn't stop the damage from being dealt to monsters.
Updates:
New Melee weapon Permanent and Level up Upgrade in progress.
- Weapon Damage: Increase the Knight and Monk's damage output by one damage every upgrade
- Weapon Size: Increase the Knight and Monk's weapon range
- Weapon Angle: Only work with the Knight sword. It initially have a 90degree front angle but the upgrade provide an additional 10degree per level
Changes:
- Permanent upgrade initial cost has been reduce from 2500 to 1750 (the cost is still doubling each level)
I want to say a big Thank you to each and everyone of you for your incredible support!
Get Slime Masters
Slime Masters
Select a hero, level it up, acquire powers, and cleanse the world from evil creatures.
Status | In development |
Author | Mab0r0shi |
Genre | Action |
Tags | Casual, Roguelite, Shoot 'Em Up |
More posts
- Devlog: Beta 1.0.2Jul 19, 2023
- Calling All Beta Testers: Help Shape My Solo Game on Steam!Jul 14, 2023
- 2d Town addedJul 03, 2023
- First Slime Masters DevlogJul 03, 2023
- Permanent Upgrades UpdateJul 03, 2023
- Character Attacks UpdateJul 03, 2023
- Update Character SelectionJul 03, 2023
- Slime Masters V0.5.3Jul 03, 2023
- Bug Report and fixes for old playersJul 03, 2023
- SlimeMasters-V0.5.3.zipJul 03, 2023
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