SlimeMasters-V0.5.4-2 (mid-update)


Bug: There is an issue in the damage display where, when struck with melee weapons, numbers still indicate the previous damage. It will go back to normal soon, and it doesn't stop the damage from being dealt to monsters.

Updates:
New Melee weapon Permanent and Level up Upgrade in progress.

  • Weapon Damage: Increase the Knight and Monk's damage output by one damage every upgrade
  • Weapon Size: Increase the Knight and Monk's weapon range
  • Weapon Angle: Only work with the Knight sword. It initially have a 90degree front angle but the upgrade provide an additional 10degree per level

Changes:

  • Permanent upgrade initial cost has been reduce from 2500 to 1750 (the cost is still doubling each level)

I want to say a big Thank you to each and everyone of you for your incredible support!


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